package _12_proxy_pattern.v3_0;

public class GamePlayer implements IGamePlayer {
	private String name = "";

	//构造函数限制谁能创建对象，并同时传递姓名
	public GamePlayer(IGamePlayer _gamePlayer, String _name) throws Exception {
		if (_gamePlayer == null) {
			throw new Exception("不能创建真实角色！");
		} else {
			this.name = _name;
		}
	}

	//打怪，最期望的就是杀老怪
	public void killBoss() {
		System.out.println(this.name + "在打怪！");
	}

	//进游戏之前你肯定要登录吧，这是一个必要条件
	public void login(String user, String password) {
		System.out.println("登录名为" + user + "的用户" + this.name + "登录成功！");
	}

	//升级，升级有很多方法，花钱买是一种，做任务也是一种
	public void upgrade() {
		System.out.println(this.name + " 又升了一级！");
	}
}